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River of news, limited to the last 7 days and NOT archived
For George (by way of Matt (by way of Dave))
from: Uploads from straup - straup
4 Dec 2008 | 5:40pm GMT
Posted 1 hour, 43 minutes ago
indiemaps.com/blog » noncontiguous area cartograms
from: Delicious/straup - straup
4 Dec 2008 | 4:49pm GMT
Posted 2 hours, 34 minutes ago
Flickr Commons: Coping with a Small Staff and Community Ideals
from: Delicious/straup - straup
4 Dec 2008 | 4:42pm GMT
Posted 2 hours, 41 minutes ago
Brain Off » The First Palestinian Spy Satellite
from: Delicious/straup - straup
4 Dec 2008 | 4:21pm GMT
Posted 3 hours, 2 minutes ago
Python Package Index : pyshapefile 0.1
from: Delicious/straup - straup
4 Dec 2008 | 4:15pm GMT
Posted 3 hours, 8 minutes ago

Don’t think I posted it here but this initiative about mapping and analyzing design process is of tremendous value. Hugh Dubberly collected “over one-hundred descriptions of design and development processes, from architecture, industrial design, mechanical engineering, quality management, and software development“. All this material is a great way to understand how people design and how they describe what they do. The process are often presented in a “designerly” way, mostly with graphics and process representations.
Why do I blog this? material for teaching as well as my interest towards representing designers’ process. A must read.
Links for 2008-12-03 [del.icio.us]
from: Pasta&Vinegar -
4 Dec 2008 | 6:00am GMT
Posted 13 hours, 24 minutes ago

What? A quickly found picture to celebrate the 5000th post on this blog.
By Pierre la Police of course, depicting an imaginary sport elec competition.
Weird devices, electricity and strange people. Surely a good summary of this blog.
"A view of Piazza San Marco and the Doge's Palace (right) taken during floods on December 1, 2008"
from: Delicious/straup - straup
3 Dec 2008 | 6:52pm GMT
Posted 1 day ago
Mobilisable at Arts Déco in Paris
from: Pasta&Vinegar - Nicolas Nova
3 Dec 2008 | 6:38pm GMT
Posted 1 day ago
Venice under water - The Big Picture - Boston.com
from: Delicious/straup - straup
3 Dec 2008 | 5:17pm GMT
Posted 1 day, 2 hours ago
Museums and the Web 2009 (MW2009): Mapping Museum Content
from: Delicious/straup - straup
3 Dec 2008 | 5:10pm GMT
Posted 1 day, 2 hours ago
Maria Stengard-Green: The World As Organic Décollage
from: Delicious/straup - straup
3 Dec 2008 | 4:50pm GMT
Posted 1 day, 2 hours ago
John F. Burns, Martial Law in Poland
from: tecznotes links - Michal Migurski
3 Dec 2008 | 8:42am GMT
Posted 1 day, 10 hours ago
Processing ported to an Arduino + TouchShield ported from Processing
from: Delicious/straup - straup
3 Dec 2008 | 7:29am GMT
Posted 1 day, 11 hours ago
Internet Alchemy » Introducing OpenVocab
from: Delicious/straup - straup
3 Dec 2008 | 7:28am GMT
Posted 1 day, 11 hours ago
Prototyping in the urban environment
from: Pasta&Vinegar - Nicolas Nova
3 Dec 2008 | 7:03am GMT
Posted 1 day, 12 hours ago
Two intriguing examples of prototyping in the urban environment. The two pictures above (taken in Geneva and Lyon) depict another form of trying to represent the upcoming colors of a building. Different colors are presented (stand-alone or with a combination of others) to the people who will take a decision.
The pictures below that I’ve already shown here is a basic model of how a soon-to be skyscraper would look like in Zürich, Switzerland. An intriguing steel structure that represents the volume which will be occupied soon by a new building.
Different range of representations using shapes and color. Although the color example quite minimally shows the future of the building, the steel structure is impressive.
Why do I blog this? interesting documentation of a certain design process and how certain elements can be prototyped to evaluate people’s reaction to a certain change. These elements acts as a sort of prototyping the near future of the urban fabric using shape and color probes. Very important in terms of user acceptation since colors and huge shapes can be problematic for city-dwellers (say, in continental europe).
Tangentially, it also shows that physical and situated artifacts can also be employed to design the city of tomorrow. It doesn’t mean however that digital techniques such as 3D modeling or augmented reality cannot be employed.
flickr.places.getChildrenWithPhotosPublic
from: Uploads from straup - straup
3 Dec 2008 | 6:57am GMT
Posted 1 day, 12 hours ago
Fraser Speirs – There is More Than One Mobile Context
from: Delicious/straup - straup
3 Dec 2008 | 2:28am GMT
Posted 1 day, 16 hours ago
A lot has a been written about augmented reality - is that really a sizable tree growing out of a chimney or has it been photoshopped? To what extent will tomorrow's urban architecture be designed to be digitally augmentable? as opposed to being inherently augmentable?
Technology is evolving to the point where LED based pocketable projectors will be bringing digital content to a surface in front of us (imagine a variation of this from Afghanistan but for a wider range of moving content). Because of its inherent immediacy - the wow effect, pocket projectors will go through its moment as the gadget de jour, but ultimately use will restricted to use due to poor lighting conditions, sub-optimal surfaces on which to project and unstable surfaces on which to rest the projector. They will potentially include some form of data capture like duh, a camera turning the one way flow of information a form of proximate broadcasting (data transfer via, say, LED based street lights being already feasible). Throw multiple projectors to the mix and a new medium is born.
Related: a solid piece by Kevin Kelly in the NYT on screen literacy (& ta Sara for the pointer).
Photo from a day on the back of a bike in Bangkok.
David Janes’ Code Weblog » Switching between mapping APIs and universal zoom levels
from: Delicious/straup - straup
2 Dec 2008 | 9:53pm GMT
Posted 1 day, 21 hours ago
The Incredible Convenience of Mathematica Image Processing
from: tecznotes links - Michal Migurski
2 Dec 2008 | 9:23pm GMT
Posted 1 day, 22 hours ago
More about present and near future sci-fi with this interview of Cory Doctorow in The Guardian. It practically addresses “why he’s not interested in predicting the future using science fiction, but influencing it“.
Doctorow describes himself as a “presentist”, that is to say someone who writes metaphorically about the present (something every sci-fi writer do as he points out) and therefore “comment on the now” to “extrapolate the future”. He then contrasts this with other forms of engagement with reality:
“The job of a science fiction writer, historically, has been to understand how technology and social factors interact,” he says, “how technology is changing society. An activist’s job is to try to direct that change.“
Why do I blog this? simply find intriguing this sort of meme lately about the “near future”. It’s therefore interesting to observe what sci-fi has to say about it: an intriguing locus of interaction between the social and technologies. The reason why I am digging this down lately is that fiction plays an important role in both shaping our imagination towards various inventions and setting up the scenes about possible alternatives.
Links for 2008-12-01 [del.icio.us]
from: Pasta&Vinegar -
2 Dec 2008 | 6:00am GMT
Posted 2 days, 13 hours ago
(the map thing (it never gets old))
from: Uploads from straup - straup
30 Nov 2008 | 11:57pm GMT
Posted 3 days, 19 hours ago
Delivery Norms That Alter Consumption Habits
from: Jan Chipchase - Future Perfect - Jan
30 Nov 2008 | 11:05pm GMT
Posted 3 days, 20 hours ago
Meal delivery in Tokyo above and Shanghai below.
What meals are currently off-limits for home delivery and why? To what extent do changes in local delivery norms alter consumption habits? Whilst a shift from motorised transport extends the likely delivery range, how does the additional speed affect the meal's appearance? How the food tastes? The customer's level of anticipation?
Fast forwarding to a distant future perfect - how will teleportation or other ways of matter-location-shifting affect the home delivery business? The most likely business model? Customers and restaurants will receive a home teleportation device for free and the service provider generates revenue charging for every meal delivered. The home food delivery industry will go through a revolution with consumers being able to select meals from anywhere. When you can have anything what decisions will affect your choice? (And by the same token - right now you could be reading any website, why are you here?) If there was a good catch of Tuna in Sado today - you might go for fresh sushi. Your Indian take-away will arrive from India, naturally. Whilst the market for take-away food will become hyper-competitive i.e. competing with anyone whose ever picked up an egg whisk, brands will matter more as consumers turn to trusted sources of food and suppliers that are able to translate international and intranational foods for the local palette.
Some will prefer to have the raw ingredients teleported over, wanting to prepare the food themselves and you'll never go without an ingredient again. Asking a loved one to pick up the milk on the way home (and for that matter taking out the trash) will be things from our past. Globally popular TV chefs will be the new-power brokers in society - capable of shifting a year's supply of Kenyan butter beans or [insert name of any foodstuff] in a matter of minutes through a single broadcast, through not before buying low and selling high. Everyone needs to eat - it just takes a little direction to get them to buy from you.
Whilst you might think this scenario is far far off there are elements that are already here and more that are just around the corner, if not for food then for other tangibles. Fax machines create a tangible output based on the tangible or digital command from a remote someone. Who will be the first to offer a free internetworked home printer where the sender pays to print? At what point do internetworked 3d printing technologies arrive in the home?
Pasta is my soft-pleasing tone of voice
from: Uploads from straup - straup
30 Nov 2008 | 10:34pm GMT
Posted 3 days, 20 hours ago
A guest over from South Korea - warm but wearing her coat for the duration of her stay inside the cafe. For every context the likelihood that you're going to remove layers of clothing. Korean weddings are renowned for the numbers of guests and the speed at which the guests arrive and depart. The cultural implications of taking of a jacket, coat or shoes.
OPEN Lecture: Shawn Allen at CIID
from: tecznotes links - Michal Migurski
30 Nov 2008 | 7:53pm GMT
Posted 3 days, 23 hours ago
I was one of the international keynote presenters at this year's Dansk IT Usability and Design conference. I would first like to thank them for the invitation: it was a pleasure to spend a couple of days in Copenhagen and an honor to present to such a distinguished organization (they're an IT organization that just turned FIFTY!).
In my presentation I rolled up a bunch of my ideas from the last six months and added some examples of some new projects (such as Disney/TechnoSource's Clickables-PixieHollow product line) and I talked about the iPhone's applianceness.
You can download the presentation (792K PDF) with extensive notes.
The gist of this keynote, as with many of the presentations I've been giving over the last six months, is that a combination of ubiquitous computing, wireless networking and item-level identification is changing the nature of people's relationship to everyday objects. This change, in turn, creates a number of deep user experience design challenges as objects become intertwined with services and as computation becomes a more ingrained part of how the object is designed. In other words, objects that we find familiar now dematerialize into services, while abstract ideas that had been services before materialize as new, and unfamiliar, appliances. This crossover is pretty alien and implies a rethinking of relationships and design processes.
I'm still working on the practical implications that these big ideas boil down to, but I'm beginning to see the outline of what it implies for the world in which design is going to happen for the next 5-10 years.